Evil Goblins xBomb is Nolimit City's goblin-infested answer to the xBomb mechanics first introduced in Fire in the Hole. It runs on a 6-reel cascading grid that expands up to seven rows, with goblins perched above the reels throwing grenades at matching symbols below.
Two bonus modes, four bonus buy options, and Resurrection Wild multipliers up to x55 give the game more surface area than most Nolimit City slots at this win ceiling.
Gamdom is a crypto casino that runs Evil Goblins xBomb at the full 96.14% RTP. Demo mode is available before you deposit, withdrawals go out in crypto without delays, and the welcome bonus applies to slot play from the first deposit.
The game takes place deep inside a goblin cave lit by burning torches, with gold piled across the floor and a large goblin sawing off a limb in the background.
Four goblins sit above the reels, each spins and hurls iron grenades at symbols below whenever their type matches. It is dark, chaotic, and mechanically busier than it first appears.
| Field | Detail |
| Software | Nolimit City |
| Game Type | Video Slot |
| Ways to Win | 729 default; up to 4.4 million |
| Reels | 6 reels, 3–7 rows (expandable) |
| RTP | 96.14% |
| Volatility | Extreme (10/10) |
| Min Bet | $0.20 |
| Max Bet | $180.00 |
| Max Win | 31,969x (All Hail the King) |
| Jackpot | None |
*subject to change
RTP is 96.14%, which is slightly above the industry average. Volatility is rated extreme at 10/10, the same tier as San Quentin and many other Nolimit products.
Bets run from $0.20 to $180.00 per spin. Bonus buy options carry their own maximum stake limits that reduce at higher tiers.
The max win is 31,969x, reached via the All Hail the King condition. It sits below the ceilings of Fire in the Hole 2 and Fire in the Hole 3, but the broader win distribution makes meaningful bonus outcomes more consistent in practice.
Values below are based on a $1 bet.
| Symbol | 6 of a kind | 5 of a kind | 4 of a kind | 3 of a kind |
| Goblin King (top) | $3.00 | $1.25 | $0.70 | $0.35 |
| Crown Goblin | $1.50 | $0.80 | $0.45 | $0.30 |
| Green Goblin | $1.20 | $0.60 | $0.40 | $0.30 |
| Spike Goblin | $1.10 | $0.55 | $0.35 | $0.25 |
| Cap Goblin | $1.00 | $0.50 | $0.35 | $0.25 |
| A | $0.90 | $0.45 | $0.30 | $0.20 |
| K | $0.80 | $0.40 | $0.30 | $0.20 |
| Q | $0.70 | $0.35 | $0.25 | $0.15 |
| J | $0.50 | $0.25 | $0.20 | $0.15 |
| 10 | $0.40 | $0.20 | $0.15 | $0.10 |
The cascade engine and Goblin Sacrifice feature chain wins well beyond what the base paytable implies.
Standard Wilds land on reels 2–6 or are created by Goblin Sacrifice. They substitute for any symbol except Scatter. Dead Wilds act as blockers and are not removed by xBombs; landing three or more converts them into Resurrection Wilds.
Landing three Dead Wilds activates them all as Resurrection Wilds. The last Wild symbol to land carries a multiplier: three awards x11, four awards x33, and five awards x55.
Each spin, four goblins pop up above reels 2–5. When a goblin's type matches the symbol below, it throws a grenade at itself and converts that symbol into a Wild. A new random goblin replaces it. Matching all four triggers Evil 4.
When all four goblins match, the goblin takes a throne above reel 1 with a starting x4 multiplier. Every matching goblin symbol on reel 1 counts as four symbols of that type. The multiplier increases by 1 with each new matching goblin on the top reel.
An xBomb barrel explodes before the next cascade, removing all adjacent symbols except Scatters, Dead Wilds, Evil 4 multiplied symbols, and Resurrection Wilds. Each explosion adds +1 to the win multiplier and expands the grid by one row up to seven total. xBombs fire regardless of whether there is a win.
Scatter symbols land on reels 2–5. Three Scatters trigger 8 Fresh Meat Spins; four trigger 9. Landing three Scatters with Evil 4 active triggers Goblins Feast Spins directly. Landing two xBombs during any bonus trigger activates the Explosive version, guaranteeing an xBomb every spin.
Eight or nine spins with guaranteed Dead Wilds each spin and a higher chance of Goblin Sacrifice and xBomb triggering. Extra Scatters award additional spins. The feature can upgrade to Goblins Feast Spins by triggering Evil 4 mid-bonus; collected multipliers carry through. Upgrading with five or more spins remaining sets the starting multiplier to match the remaining spin count.
Four spins with Evil 4 active from the start at x4. The matching goblin reappearing resets spins to four and increases the multiplier by 1, up to four times total. New matching goblins become persistent skeletons for the rest of the feature. The Explosive version adds a guaranteed xBomb every spin.
Six purchase options via the Nolimit Bonus menu (costs based on $1 base bet):
Gamdom offers the Evil Goblins xBomb demo without registration. With four bonus modes and multiple wild types interacting across the cascade engine, a few demo sessions before playing for crypto is the most efficient way to avoid costly misreads mid-session.
The game runs on Nolimit City's HTML5 engine and scales accurately on iOS and Android. The expanding grid and the Nolimit Bonus menu are both accessible without leaving the main spin view. No dedicated app is required.
A guaranteed xBomb every spin expands the grid and stacks the multiplier throughout the feature. Without it, bonus rounds can finish narrow and low. The Explosive variants are where the ceiling becomes reachable.
At $32 per buy at a $1 base bet, two guaranteed xBombs per spin significantly expand the grid and raise Scatter probability. This is a bankroll-efficient alternative to a full-feature buy.
The 31,969x cap ends the round automatically. Set a personal session target before you start so you are not tempted to chase further once a strong bonus run puts you well ahead.
Fire in the Hole xBomb: The original xBomb mine-shaft slot that shares the most mechanical DNA with Evil Goblins. A tighter feature set, lower buy costs, and a 60,000x ceiling.
Misery Mining: Another underground Nolimit City title with cascading mechanics and extreme volatility. A natural next step for players who enjoy the mine-shaft aesthetic but want a different feature structure.
The Crypt 2: A dark, horror-themed Nolimit City release that matches Evil Goblins' grim visual tone. High volatility with a bonus structure built around stacking multipliers.
Evil Goblins xBomb is one of Nolimit City's more accessible extreme-volatility titles. Players chasing the very largest multipliers will find higher ceilings elsewhere in the catalogue. Everyone else gets a well-built, feature-dense slot that delivers more mid-session than most titles at this RTP.
Slots are games of chance; outcomes are random and cannot be influenced. Set deposit or loss limits before playing. Gamdom's self-exclusion feature blocks website access for a set period if you need to step back. External support is available at BeGambleAware and GamCare.
31,969x the base bet. The All Hail the King sequence fires when cumulative winnings reach that amount, and the round ends with that payout awarded.
Fresh Meat Spins start with eight or nine spins and guaranteed Dead Wilds. Goblins Feast Spins start with Evil 4 active at x4 with up to four spin resets. Goblins Feast Spins has higher potential; Fresh Meat Spins can upgrade into it mid-feature.
It explodes before the next cascade, removing adjacent symbols, adding +1 to the win multiplier, and expanding the grid by one row up to seven. It fires on every spin in the Explosive bonus modes.